BigPEmu运行在iOS上。
许可: | Commercial |
加入日期: | 2025/01/07 |
出版商: | Swinecrafters LLC |
改变日志 |
• Added a script for Raiden touch control. Ship automatically travels to the touch point and auto-fires when held, with a 2-finger tap to trigger bombs.
• Added a script for Vid Grid touch control. Drag and drop! • Added a script for Towers II touch control. (with an option to uncap the framerate) In-game menu cursor is touch-driven, 2-finger tap exits the menu. • Added a script for Myst touch control. Hold to drag the cursor, tap to activate. • Added some scripting functionality to allow setting custom read/write handlers for non-RAM/ROM memory regions. • The iOS port now prompts the user to determine their battery/heat versus performance preference on first run. (since we can't just be energy-efficient without the iOS scheduler punishing us, and I'm not having any luck getting anyone to read the FAQ/user manual) • The iOS port now has a separate "Connected Idle Time" setting, which defaults to 3.0 and is used instead of "Overlay Idle Time" when at least one external device is connected. (workaround for the same FAQ/user manual problem above) • Added lots of random new scripting functionality. • Fixed game thumbnails rendering at the incorrect scale in portrait mode. |